Take three white poker chips and three red poker chips, line them up thusly:
combinatorics/sliding.pairs New
New entry, edited from material collected for the archive and not yet in a released version.
Problem
Take three white poker chips and three red poker chips, line them up thusly: WWWRRR Now, ALWAYS moving two adjacent poker chips (color doesn't matter), in three moves convert the above into this: RWRWRW (Of course, you can play this with pennies and dimes, or any other easily distinguishable and easily slid objects.) The same thing can be done with four of each color in four moves, five of each color in five moves, and so on. -- Everett Kaser <everett@cv.hp.com>
Show solution
Start: WWWRRR
Move 1: WRRRWW
Move 2: WRR WRW
Move 3: RWRWRW
I have solutions at home for up through 11 of each color, I think. I
know I've solved at least up through 9 of each. There appears to be a
pattern after a while, but there's always a slight "kink" in the pattern
as you progress to the next level.
-- Everett Kaser <everett@cv.hp.com> (a puzzle he learned from his
father)
[ Editor: the solutions for more chips were not posted. ]
[ Editor: the solutions for more chips, posted by Everett Kaser in
October 1994, and a reply that preceded them. ]
Wei-Hwa Huang (whuang@cco.caltech.edu) wrote:
: AABB -> AA -> A
: BB B
: A
: B
: (No one said the pieces had to stay on a line)
Yes, pretty cute! :-)
Here's my solutions to the poker chip game, levels 3 through 10:
Place X white poker chips in a row followed by X red poker chips. So,
for X=3, it would look like this:
WWWRRR
In X moves (in this case, in 3 moves) convert the above into
alternating red and white:
RWRWRW
The chips will not necessarily end up in the same "places". They may
be slid a little bit left or right as a result of the moves.
A "move" consists of placing two fingers on two adjacent chips and
sliding them together towards you (out of the line), then sliding them
left or right until there is a "two-chip space" into which they can be
slid. In the case above, there are five possible initial pairs and two
possible destinations for each pair (the left end or the right end),
giving 10 possible initial moves.
As the number of chips grow, there may be multiple solutions that are
not simple mirrors of each other, I don't know. But, one solution for
each where 3 <= X <= 10 are:
WWWRRR
RRWWWR
RWR WWR
RWRWRW
WWWWRRRR
RRWWWWR R
RRWW RWWR
R WRWRWWR
RWRWRWRW
WWWWWRRRRR
RRWWWWWRR R
RRW WWRRWWR
RRWWRW RWWR
R WRWRWRWWR
RWRWRWRWRW
WWWWWWRRRRRR
RRWWWWWWRRR R
RRWWW WRRRWWR
RRWWWRRWR WWR
RRWW RWRWRWWR
R WRWRWRWRWWR
RWRWRWRWRWRW
WWWWWWWRRRRRRR
RRWWWWWWWRRRR R
RRWW WWWRRRRWWR
RRWWRRWWWR RWWR
RRWWR WWRRWRWWR
RRWWRWRW RWRWWR
R WRWRWRWRWRWWR
RWRWRWRWRWRWRW
WWWWWWWWRRRRRRRR
RRWWWWWWWWRRRRR R
RRWWW WWWRRRRRWWR
RRWWWRRWWWRR RWWR
RRWWWRRW RRWWRWWR
RRWWWRRWRWR WRWWR
RRWW RWRWRWRWRWWR
R WRWRWRWRWRWRWWR
RWRWRWRWRWRWRWRW
WWWWWWWWWRRRRRRRRR
RRWWWWWWWWWRRRRRR R
RRWWWW WWWRRRRRRWWR
RRWWWWRRWWWRR RRWWR
RRW WRRWWWRRWWRRWWR
RRWWRWRRWWWRRW RWWR
RRWWRWR WWRRWRWRWWR
RRWWRWRWRW RWRWRWWR
R WRWRWRWRWRWRWRWWR
RWRWRWRWRWRWRWRWRW
WWWWWWWWWWRRRRRRRRRR
RRWWWWWWWWWWRRRRRRR R
RRWWW WWWWWRRRRRRRWWR
RRWWWRRWWWWWRR RRRWWR
RRWWWRRWW WRRWWRRRWWR
RRWWWRRWWRRWRRWWR WWR
RRWWWRRW RWRRWWRWRWWR
RRWWWRRWRWRWR WRWRWWR
RRWW RWRWRWRWRWRWRWWR
R WRWRWRWRWRWRWRWRWWR
RWRWRWRWRWRWRWRWRWRW
-- Everett Kaser <everett@cv.hp.com>